This rapid growth of streaming has also resulted in more and more players viewing it as a viable career option in the long run. The rising popularity of video game streaming over the past few years has enabled several professional esports athletes to live stream their gameplay on platforms like Twitch to their fans across the world. During his VCT North America Stage 3 Challengers Playoffs watch party, Shroud said, “When you stream, you provide so much more value to the organization, so they’re worth more money.” He also mentioned that the average earning of Valorant pros like Spencer “Hiko” Martin, Shahzeeb “ShahZaM” Khan, or Tyson “TenZ” Ngo might be much higher since they are prominent streamers on Twitch. He suspects that this cut may have increased over the years due to the salaries being much higher now.Īccording to Shroud, streaming remains a more lucrative option for pros who have a decent fan base on video game streaming platforms like YouTube or Twitch. The former CSGO pro mentioned that the organizations used to take a cut from anywhere between 5% to 20% during his time as a professional player. However, Shroud also stated that the organizations might be taking a significant cut of the tournament winnings of the players. While these are his rough estimates and not actual figures, Valorant fans are certainly intrigued.ĭuring a recent Twitch stream, the 26-year-old revealed that an average Valorant player makes about $5,000 to $20,000 per month. Optic might do this, but does any other team do this? I don't think it's economically viable yet.Popular Twitch streamer Michael “Shroud” Grzesiek has revealed in a recent stream the numbers that a professional Valorant player makes per month. I'm not sure if any teams get salaries, or the scene has gotten to that point yet. "fill out dis form 2 b sponsored by randum website!" and the decent ones are reserved for top top players. Personal sponsorship are either low-paying/nothing ie. If you're not Top6 material, tourneys are ALWAYS a loss for a team, counting passes/transportation/hotel etc. The biggest video I monetized was my lag comp whining one that I got 30k views in 3 days, that paid less than $60 (that was a one-off, no video I have does anywhere near that). I have a standard YouTube partnership (no external partner) and I can't discuss CPM and such since confidentiality and it varies so much but it's not as much as people usually think. Unless you're getting nadeshot-level views on Twitch/youtube the ad revenue is not that stellar. It's largely still a loss for many players, even the top teams. Can you imagine being 21 and going out and looking for a job for the first time? Not to mention these guys have such a overly huge ego, I can't imagine they'd go and work for McDonalds or something reasonable, because most places aren't going to hire someone whose job history says "professional video gamer for past 6 years". If/when CoD dies out, most of these guys will be unemployed with no education and no job history. Living at home with no job, not going to school, not doing anything but playing this game is terrible. OpTic manages to do it only because they've built a brand and a name for themselves, and along with it, a large fanbase. If people really think you can make a legit living off playing CoD 10 hours a day, you're nuts. Acting like $60k lasts forever is downright hilarious, but none of them know any better because none of them have ever had any real responsibilities or bills to pay. Nowadays, NFL cheerleaders earn somewhere between 75 to 150 per game, and might make as much as 50 an hour for special corporate appearances. All this "look at my bank account" stuff is a joke. In the aftermath of multiple lawsuits and tons of bad PR, NFL teams seem to be paying cheerleaders better lately, and yes, that includes payment for most practices and appearances. Going pro is a fantasy, because even the guys that are pros, aren't making anything. It's because none of them make enough real money to do anything. Most of them still live at home, have no bills, etc. There's a reason 98% of the pro players out there are pretty much 15-21 years old. IMO, it's just based on views on Twitch, YT, tourney placements, etc. I'm pretty sure none of them have salaries. Only the top teams have personal sponsorships, and I'm pretty sure the ones with Scuff sponserships, etc, just get free products and not really any actual money. YouTube - most don't have large YT channels OpTic clearly leads that. Livestreaming - most of them don't get a ton of views. First was, what 20k at G2? That's $5k per person before taxes. Most teams aren't making much off tourney prizes.
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